I'll post the story and game overview here to begin with, and then I'll follow it up with the finished pages as I go along.
WARNING! Wall of text follows:
Odd things have been happening lately.
Last week Otis and Fawn went for a daytrip to the seaside,
but when they got there the ocean was gone. Left behind was nothing but a muddy
seabed and a few confused crabs. A few days later they went stargazing but they
couldn't find the moon, only a gaping black hole where it should have been. The
stars didn't twinkle like they used to.
It's much colder than it should be at this time of year. Mist
covers the ground like a chilly blanket. The flowers in the woods where Fawn
and Otis live are wilting already, but autumn is months away. Little patches of
darkness have appeared throughout the forest. They frighten the creatures who
live there, who won't go near the shadows. The woods seem strangely silent.
It's almost as if the world was filled with a great sadness.
But Otis and Fawn have a camping trip planned, and if the
weather doesn't improve they will have to cancel it. Unwilling to risk another
holiday, they decide to find out what is going on. Where has the moon and ocean
gone? Why have the shadows appeared? And why is it so cold and quiet?
Game overview
ADORE is a point and click adventure game for PC, Mac and tablet
devices that brings two unlikely adventurers on a journey from their home in
the forest to the big city in the north, and all the way to outer space. Explore
the environment, collect and combine items and solve puzzles to figure out what
lies behind the odd, recent events.
Togetherness
mechanics
The game features a dynamic world that changes depending on whether or not the characters are near each other. If they are close the environment looks friendly, and the two characters can hug each other and affect the world in a positive way. Spreading love this way makes flowers bloom, little creatures emerge and shadow areas disappear.
However, if Otis and Fawn ever become separated the world becomes dark and threatening. Different items, characters and places become visible, but Fawn and Otis can't stay in this dark reality for too long without fading away...
The game features a dynamic world that changes depending on whether or not the characters are near each other. If they are close the environment looks friendly, and the two characters can hug each other and affect the world in a positive way. Spreading love this way makes flowers bloom, little creatures emerge and shadow areas disappear.
However, if Otis and Fawn ever become separated the world becomes dark and threatening. Different items, characters and places become visible, but Fawn and Otis can't stay in this dark reality for too long without fading away...
Cheerios,
Andrea
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